Open Marvel Super Heroes Jumpstart Booster packs
Rip virtual packs using the set's real card list and real pull rates — then see what the cards inside are actually worth against what a pack costs.
What a Jumpstart Booster is worth
TCGplayer · 2026-10-27Most packs come in under the average — the mean is carried by the rare big hits. The median is what a typical pack looks like; the top 10% of packs are worth $24.34 or more.
What's in a Marvel Super Heroes Jumpstart Booster?
20 cards · print-sheet odds (MTGJSON)| Slot | Cards | Finish | What can show up |
|---|---|---|---|
| Agents Of SHIELD 16 cards on the sheet | 20 | Non-foil | 65% common 25% uncommon 10% rare |
Most common pack configuration. Rarer variants — a Special Guest or List card replacing a common, a foil basic — are in the odds and show up in the value table below.
Cards that drive the value
Price × chance = what each adds to a pack-
1
Doctor Doom, Unrivaled+$0.65per pack -
2
Loki, Lord of Misrule+$0.64per pack -
3
Devil Dinosaur+$0.55per pack -
4
The Vision and Scarlet Witch+$0.52per pack -
5
Ultron the Annihilator+$0.49per pack -
6
Nico Minoru, Runaway+$0.30per pack -
7
Swordsman's Steel+$0.30per pack -
8
Multiversal Recruitment+$0.17per pack
How these numbers are made
print-sheet odds (MTGJSON) · confidence high. The pack variants and per-card sheet weights compiled from Wizards' collation information, as published by MTGJSON. Sources: magic.wizards.com.
The average is exact — every card's price times how often it appears. Median, the top-10% figure and the hit rate come from 2,000 simulated packs, the same packs every night, so the numbers move only when prices move.
TCGplayer market prices as of 2026-10-27, foil price for foil slots. Market price is not what you would get selling — subtract fees and shipping. Colour balancing of common sheets is not modelled.